﻿///
/// Copyright (c) 2008, Aaron G. Daisley-Harrison
/// All rights reserved.
/// 
/// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
/// 
/// * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
/// 
/// * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
/// 
/// * Neither the name of Daisley-Harison Software nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
/// 
/// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
/// BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
/// SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
/// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
/// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 
/// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
/// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 
/// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
///
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media;

namespace DaisleyHarrison.Wavefront
{
    public struct scRBGColor
    {
        public float Alpha;
        public float R;
        public float B;
        public float G;
        public scRBGColor(float alpha, float r, float g, float b)
        {
            Alpha = alpha;
            R = r;
            G = g;
            B = b;
        }
        public scRBGColor( float r, float g, float b)
        {
            Alpha = 1.0f;
            R = r;
            G = g;
            B = b;
        }
        public scRBGColor(scRBGColor source, float alpha)
        {
            Alpha = alpha;
            R = source.R;
            G = source.G;
            B = source.B;
        }
        public Color ToColor()
        {
            return Color.FromScRgb(Alpha, R, G, B);
        }
        public Brush ToBrush()
        {
            return new SolidColorBrush(ToColor());
        }
        public override string ToString()
        {
            return "(" + Alpha + "," + R + "," + G + "," + B + ")";
        }
   }
}
